Mobile App Development
Mobile app development for iOS and Android, built to feel fast on a mid range phone, not just a new one.
Mobile app development for iOS and Android, built to feel fast on a mid range phone, not just a new one.
We research, design and build mobile apps end to end, so the people who decide how a screen behaves are the same people who write the code for it.
Our mobile app development services cover consumer apps, internal tools and store submission, with the same team on design, build and release.
We build with React Native, Swift and Kotlin, choosing native or cross platform for your case rather than defaulting to whichever we prefer.
Native or cross platform, chosen for your case
Tested on real iOS and Android devices
Offline handling built in, not bolted on later
App Store and Play Store submission handled
Crash reporting and analytics from day one
Full source code ownership on delivery
Getting installed is the easy part. What decides whether an app survives is the first ninety seconds, and almost all of that is design and speed.
A slow first launch loses people before they have seen anything the app can actually do.
A long signup form asks for commitment from someone who has not been given a reason yet.
Confusing navigation makes people hunt for the feature they installed the app to use.
No offline handling breaks the app in the lift, on the train and anywhere with weak signal.
Nothing to come back for means the icon sits unused until the phone runs out of storage.
of downloaded apps are opened exactly once and then never used again.
of people abandon an app when it takes too long to load or respond.
of people say a single bad experience stops them coming back at all.
of installed apps are deleted by the person who downloaded them inside a month.
Every audience behaves differently on a phone, so we build for how yours actually uses one rather than porting a desktop product onto a smaller screen.
Apps built for daily use, where speed and habit matter more than features.
Tools your team uses in the field, working with or without a signal.
Storefronts where browsing, checkout and reorder all feel effortless.
Booking, tracking and delivery flows that update in real time.
Secure internal apps with role based access and single sign on.
Ageing apps rebuilt without losing the users you already have.
Every app we ship is judged against these eight before it reaches a store, because any one of them failing is enough to get it uninstalled quickly.
Taps respond instantly, even on an older phone.
Core features keep working when the signal drops.
People reach the useful part without instructions.
People find what they need without hunting menus.
Encrypted storage, secure sessions, sane permissions.
Checked on real handsets, not just a simulator.
Built to pass App Store and Play review first time.
Full source code on delivery, no licence terms.
We build toward things you can see in your analytics rather than a feature list. These are the six that tend to move first once an app is live.
One project reaching iOS and Android users rather than choosing between them.
Fewer people leaving at the first screen that asks too much of them.
Users reach the point where the app is useful in their first session.
An app that gets opened again on day seven, not just on day one.
Push notifications reach people without paying a platform for reach.
Architecture that supports new features without a rewrite each year.
Tell us what the app needs to do and we will come back with an approach, a realistic timeline and a number, for both stores.
No black boxes. You always know which stage the build is in, what we need from you next, and what happens once the current stage is signed off.
We map the users, the journeys and what the app has to do on day one.
Wireframes become screens you can tap through before code is written.
Built in short cycles, with a testable build in your hands each time.
Store listings, review submission and a monitored release to users.
We watch crash rates, retention and reviews, then keep improving.
Fewer assumptions about how people hold a phone, and considerably more testing on the devices your users actually own. Here is what that means.
We test on mid range Android handsets and older iPhones, not just the newest hardware. An app that only feels fast on a flagship is not finished yet.
Custom mobile app development for both platforms without paying twice.
You own every file on delivery. No licence conditions and nothing withheld.
One itemised quote up front, and the figure holds unless the scope moves.
Still weighing up native against cross platform, cost or timing? Ask directly and you will hear back the same day.
It depends on the number of screens, the integrations and whether you need one platform or both. After a scoping call you get an itemised quote, and it holds unless the scope changes.
Most apps take twelve to twenty weeks from kickoff to store approval. A focused first version can be quicker, and anything with payments or live data usually takes longer.
Cross platform suits most products and covers iOS and Android from one codebase. Go native when you depend heavily on device hardware, or when performance is the product itself.
Ask to see something they shipped and still support, ask who actually writes the code, and ask what happens after launch. The answers separate a real team from a reseller quickly.
Yes. We prepare the listings, assets and privacy declarations, submit on your behalf and deal with any review feedback until the app is approved.
Yes. On final payment you own the full source code and the store accounts stay in your name, with no licence conditions and nothing held back.
Often, yes. We audit the existing build, find what is causing the crashes or the drop-off, and extend or refactor it rather than starting again unnecessarily.
A support window is included, and our mobile app development services cover ongoing releases, OS updates and new features once that window ends.
Yes. Where you already have engineering in house, we can supply a mobile app developer or a small team to work alongside them rather than taking the whole build.
Tell us what the app needs to do and we will reply within a day.